Time to pull the lid off a project I have been working on for the past month:
BFF is a 2D adventure game inspired by true events and Haida mythology, aswell as things like True Detective, Fargo, Detective Grimoire, Kentucky Route Zero. It brings together many threads of ideas for games I’ve had over the years and ties it together with real-world influences.
You play as Sofia, a documentary maker, and together with your cameraman Caleb you travel to the town of Augier’s Peak, up in the wilderness of rural Canada, where three people have gone missing recently. You are free to travel around town, where you will meet a handful of inhabitants that all have their own reasons to help you discover what happened – or not. You gather clues by talking to people and combining pieces of evidence and statements to slowly try to figure out who or what is behind all this.
For now I’ve completed a demo that shows the first few locations of the game and sets up the story and gameplay. With that I hope to generate some interest that could lead into the further development of this title. I’ll keep you guys updated on the progress and share some more insights about the development as I go along. Let me know what you think in the comments.