Week 33

This is a weekly recap of the goings-on in my professional life – to keep track of what I’m doing and to give you a peek at what it’s like being an independant creative.

Week 32 and 33 were quietly productive, not that much to write about.

I launched a webshop with Society6! Selling prints of my artwork is something I’ve wanted to do for a while and it was surprisingly easy to set up actually. Though not all of my artwork is nescessarily useful to serve as a print, because when I paint freely I usually don’t think about the resolution. So maybe I’ll make artwork specifically designed for print now. If you have any suggestions or requests let me know in the comments!

Other than that I continued work on the site mascots – finished one and iterated on the other. Fawlty Towers was also in the mix the past two weeks, with more and more graphics slotting into place. Last week it was mostly deferred in favor of working on an update to the Putin dressup game. I made a bunch of new items that should show up sometime soon. Going back to an old project is often somehow soothing, like “I know how to do this” – the process is fleshed out, the idea is fully formed, so it’s comfortable to produce extra content.

I also did more writing on my detective concept. I’ve played most of the games that speak to the same aesthetic but it feels like there ought to be more out there. If you know any good obscure detective games, let me know in the comments.

One great game I played during the writing phase was Detective Grimoire, available on just about everything. It’s a small game but it has a great story and it knows exactly how it wants to tell it. There are no excess features or distracting things, and that makes it one of the best mystery-solving games I’ve played in a while. Very cool to collect all the clues and eventually form the theory yourself. Highly recommended.

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