Week 64

This is a weekly recap of what has been going on in my professional life. It’s to keep track of what I’m up to and to give you a peek at what it’s like being an independent creator.

Heyy! It’s been a while. Doing something is kinda hard when you’re in bed with the flu.

But two weeks ago I did do something! Mostly recovering from INDIGO. Interviews I had given popped up here and there and there were some emails to answer.
The Gamebites podcast dicussed Black Feather Forest in episode 302, Youtuber Julie Sunfield has an INDIGO compilation video up, and both Gamer.nl and Gamecloud wrote a bit about the game. I’m pretty happy with the coverage.

I also worked on a pitch for a serious game project (finally received the RFP though it didn’t give me much more info than I already had). It had been a while since I flexed my pitch writing muscles, and with the limited info available I think I did alright.

Inbetween I played The Vanishing Of Ethan Carter, which is a great and gorgeous little interactive story. And I read The book Dead Mountain about the Dyatlov Pass incident, a mystery I could easily see an adventure game being made about.

Then, last week, I was sick as a dog. And I heard the pitch had been awarded to another company. I couldn’t be too bummed about it though. Plus I had more pressing issues to worry about – like my pharyngitis and waking up in cold sweats every three hours.

Next week: feeling better! and dipping into political cartooning.

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